Osso VR


Contact Justin Barad
Title CEO


Osso VR is a surgical training platform focused on teaching medical procedures in a highly realistic virtual environment.

Currently there are critical issues in the way surgeons are trained, both in residency and beyond. With recent limitations on resident work hours, it is estimated that nearly 1 year of training time has been lost. At the same time, the number of procedures surgeons need to learn are increasing in addition to the complexity of the devices used.

This is particularly a problem when learning to use new complex medical devices. Currently device companies spend more money on training surgeons than they do on marketing, yet they still have the majority of their customers back out from initial commitments due to a lack of a reinforcement training tool.

Osso VR is that reinforcement tool. It fills a critical “training gap” between medical device training courses and first time inpatient use, which can often be up to 3-4 months.

Osso VR is a B2B software platform that runs on affordable off the shelf VR hardware. Our users are surgeons, OR staff and medical device sales representatives while our customers are medical device manufacturers.

The goal of Osso VR is to improve patient safety, decrease the cost of surgical training and increase the adoption of cutting edge medical devices.

Company News

Virtual Reality Makes for Better-Trained Surgeons

DateDec 13, 2017
Some medical technologies can require hundreds of uses before a surgeon becomes proficient with them. Typical surgeon training involves working with cadavers, but doing this only allows trainees one, maybe two, sessions' worth of experience.

Osso VR Gets $2M to Train Surgeons in Virtual Operating Rooms

DateJun 14, 2017
Osso VR, a startup looking to disrupt the surgical device training space with virtual reality, has raised $2 million in seed funding in a round led by Signalfire, with participation from Anorak Ventures. The company provides software that creates a virtual operating room on VR platforms like Oculus Rift/Touch or the HTC Vive.