Osso VR, a validated virtual reality (VR) surgical training platform, is partnering with Sawbones, the originator of “hands-on” orthopedic and medical workshop models worldwide. Together, they’re digitizing Sawbones’ traditional bone models to expand and diversify the products’ application, enabling the models to be used repeatedly and without barriers in the virtual environment.
Sawbones’ orthopedic bones are designed to be cut, drilled, tapped, or gouged with standard hand or powered instruments, and can be used for different exercises. The ability to mold and mass-produce specific pathologies makes them ideal for large-scale surgical skills courses.
Osso VR’s scientifically validated training platform is designed for surgeons, sales teams, and other trainees to address complexities in learning common procedures and how to use new medical devices by providing realistic, haptic-enhanced interactions in an immersive training environment. In addition, Osso VR’s technology offers objective assessment of technical skill by providing a robust analytics platform.
“As an orthopedic surgeon, I’ve used Sawbones’ products for many years. It is a foundational element for orthopedic training and we share similar missions to improve and standardize education in order to optimize patient safety,” said Justin Barad, MD, CEO and co-founder of Osso VR. “Working together, we are able to take the traditional training paradigm to the next level by providing automated guidance, assessment, repeatability and portability.”
“Our bone models have been the gold standard for surgical education for decades, and by virtualizing our models and our commitment to quality we will be able to impact an even greater number of surgeons and patients around the world,” said John James, VP of Business Development at Sawbones. “We are thrilled to partner with Osso VR and utilize their rapidly expanding surgical training platform to increase the reach and educational value of our product, furthering our mission of improving confidence through practice.”